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Flying island

"Classic" flying armored island housing a long range machine gun :) Modeled from sketches and used as a practice to hand paint textures over lowpoly geometry.
Find the sketches at http://constructidecepticon.wordpress.com/2014/09/11/vicky-house-and-some-more-sketches/

I used a 2K Difuse, 2K normal, and 512x gloss, spec, emission, and lightmap.

Difuse had been handpainted over the baked AO from the model.

Final geometry is 10.5k faces

To pump up a bit the model, in Sketchfab, I baked a light map with shadows in it. Also use a bit of mapped emission from the leaves and tips of the grass to emulate subsurface scattering.

This piece was awarded with the second place at the Unity Community Art Challenge of October.

Flying Island 001

Brochure

Brochure

Maps used

Maps used